net9.0-ios
namespace GameController
{
[Protocol(Name = "GCDevicePhysicalInputState", WrapperType = typeof(GCDevicePhysicalInputStateWrapper))]
[ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "GetObject", ParameterByRef = new[] { false }, ParameterType = new[] { typeof(string) }, ReturnType = typeof(IGCPhysicalInputElement), Selector = "objectForKeyedSubscript:")]
[ProtocolMember(ArgumentSemantic = ArgumentSemantic.Weak, GetterSelector = "device", IsProperty = true, IsRequired = true, IsStatic = false, Name = "Device", PropertyType = typeof(IGCDevice), Selector = "device")]
[ProtocolMember(ArgumentSemantic = ArgumentSemantic.None, GetterSelector = "lastEventTimestamp", IsProperty = true, IsRequired = true, IsStatic = false, Name = "LastEventTimestamp", PropertyType = typeof(double), Selector = "lastEventTimestamp")]
[ProtocolMember(ArgumentSemantic = ArgumentSemantic.None, GetterSelector = "lastEventLatency", IsProperty = true, IsRequired = true, IsStatic = false, Name = "LastEventLatency", PropertyType = typeof(double), Selector = "lastEventLatency")]
[SupportedOSPlatform("macos13.0")]
[SupportedOSPlatform("ios16.0")]
[SupportedOSPlatform("maccatalyst16.0")]
[SupportedOSPlatform("tvos16.0")]
public interface IGCDevicePhysicalInputState : INativeObject, IDisposable
}
Assembly | Microsoft.iOS , Version=17.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
---|---|
.NET | 7.0-ios7.0-tvos8.0-ios8.0-maccatalyst8.0-macos8.0-tvos9.0-ios9.0-maccatalyst9.0-macos9.0-tvos |
OS Platforms | For the selected framework this API is only supported on the following OS platforms:
|