VectorGaussianMoments
VectorGaussianMoments()
VectorGaussianMoments(Int32)
VectorGaussianMoments(VectorGaussianMoments)
VectorGaussianMoments(Double, Double)
VectorGaussianMoments(Vector, PositiveDefiniteMatrix)
Dimension
IsPointMass
Mean
Point
Variance
Clone()
Copy(VectorGaussianMoments)
Equals(Object)
FromMeanAndPrecision(Double, Double)
FromMeanAndPrecision(Vector, PositiveDefiniteMatrix)
FromMeanAndVariance(Double, Double)
FromMeanAndVariance(Vector, PositiveDefiniteMatrix)
GetAverageLog(VectorGaussianMoments)
GetHashCode()
GetLogAverageOf(VectorGaussianMoments)
GetLogAverageOfPower(VectorGaussianMoments, Double)
GetLogNormalizer()
GetLogProb(Vector)
GetMarginal(Int32)
GetMarginal(Int32, VectorGaussianMoments)
GetMean()
GetMean(Vector)
GetMeanAndPrecision(Vector, PositiveDefiniteMatrix)
GetMeanAndVariance(Vector, PositiveDefiniteMatrix)
GetMode()
GetVariance()
GetVariance(PositiveDefiniteMatrix)
IsProper()
IsUniform()
MaxDiff(Object)
PointMass(Double)
PointMass(Vector)
Sample()
Sample(Vector)
SetMeanAndPrecision(Vector, PositiveDefiniteMatrix)
SetMeanAndVariance(Vector, PositiveDefiniteMatrix)
SetNatural(Vector, PositiveDefiniteMatrix)
SetTo(VectorGaussianMoments)
SetToPointMass()
SetToPower(VectorGaussianMoments, Double)
SetToProduct(VectorGaussianMoments, VectorGaussianMoments)
SetToProduct(VectorGaussianMoments, IList<Gaussian>)
SetToRatio(VectorGaussianMoments, VectorGaussianMoments, Boolean)
SetToSum(Double, VectorGaussianMoments, Double, VectorGaussianMoments)
SetToUniform()
ToString()
Uniform(Int32)
WeightedSum<T>(T, Int32, Double, T, Double, T)
operator *(VectorGaussianMoments, VectorGaussianMoments)
operator /(VectorGaussianMoments, VectorGaussianMoments)
operator ^(VectorGaussianMoments, Double)
xamarinmac
namespace Microsoft.ML.Probabilistic.Distributions
{
[DataContract]
[Quality(QualityBand.Mature)]
public class VectorGaussianMoments : CanGetAverageLog<VectorGaussianMoments>, CanGetLogAverageOf<VectorGaussianMoments>, CanGetLogAverageOfPower<VectorGaussianMoments>, CanGetLogNormalizer, CanGetLogProb<Vector>, CanGetMean<DenseVector>, CanGetMeanAndVariance<Vector, PositiveDefiniteMatrix>, CanGetMode<DenseVector>, CanGetVariance<PositiveDefiniteMatrix>, CanSetMeanAndVariance<Vector, PositiveDefiniteMatrix>, HasPoint<Vector>, IDistribution, IDistribution<Vector>, Sampleable<Vector>, SettableToUniform, Diffable, SettableTo<VectorGaussianMoments>, SettableToPower<VectorGaussianMoments>, SettableToProduct<VectorGaussianMoments>, SettableToProduct<VectorGaussianMoments, VectorGaussianMoments>, SettableToRatio<VectorGaussianMoments>, SettableToRatio<VectorGaussianMoments, VectorGaussianMoments>, SettableToWeightedSum<VectorGaussianMoments>, ICloneable
{
public PositiveDefiniteMatrix GetVariance();
}
}
.NET | 5.06.07.08.09.010.0 |
---|---|
.NET Core | 2.02.12.23.03.1 |
.NET Framework | 4.6.14.6.24.74.7.14.7.24.84.8.1 |
.NET Standard | 2.02.1 |
Information specific to xamarinmac | |
Assembly | Microsoft.ML.Probabilistic , Version=0.4.2403.801, PublicKeyToken=e4813102a62778da |
Referencing | Your project needs a package reference to |
Package | Microsoft.ML.Probabilistic (0.4.2403.801) netstandard2.0 |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API