SCNSceneRenderer_Extensions
GetAudioEngine(ISCNSceneRenderer)
GetAudioEnvironmentNode(ISCNSceneRenderer)
GetAudioListener(ISCNSceneRenderer)
GetColorPixelFormat(ISCNSceneRenderer)
GetCommandQueue(ISCNSceneRenderer)
GetCurrentRenderCommandEncoder(ISCNSceneRenderer)
GetCurrentTime(ISCNSceneRenderer)
GetCurrentViewport(ISCNSceneRenderer)
GetDebugOptions(ISCNSceneRenderer)
GetDepthPixelFormat(ISCNSceneRenderer)
GetDevice(ISCNSceneRenderer)
GetNodesInsideFrustum(ISCNSceneRenderer, SCNNode)
GetRenderingApi(ISCNSceneRenderer)
GetStencilPixelFormat(ISCNSceneRenderer)
GetTemporalAntialiasingEnabled(ISCNSceneRenderer)
GetUsesReverseZ(ISCNSceneRenderer)
GetWorkingColorSpace(ISCNSceneRenderer)
HitTest(ISCNSceneRenderer, CGPoint, SCNHitTestOptions)
PrepareAsync(ISCNSceneRenderer, NSObject[])
PresentScene(ISCNSceneRenderer, SCNScene, SKTransition, SCNNode, Action)
PresentSceneAsync(ISCNSceneRenderer, SCNScene, SKTransition, SCNNode)
SetAudioListener(ISCNSceneRenderer, SCNNode)
SetCurrentTime(ISCNSceneRenderer, Double)
SetDebugOptions(ISCNSceneRenderer, SCNDebugOptions)
SetTemporalAntialiasingEnabled(ISCNSceneRenderer, Boolean)
SetUsesReverseZ(ISCNSceneRenderer, Boolean)
xamarinios
namespace SceneKit
{
public static class SCNSceneRenderer_Extensions
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Introduced(PlatformName.iOS, 9, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 11, PlatformArchitecture.All, null)]
public static void PresentScene(this ISCNSceneRenderer! This, SCNScene! scene, SKTransition! transition, SCNNode? pointOfView, [BlockProxy(typeof(NIDAction))] Action? completionHandler);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Xamarin watchOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API