net7.0-ios
namespace GameplayKit
{
    [Protocol(Name = "GKGameModel", WrapperType = typeof(GKGameModelWrapper))]
    [ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "GetPlayers", ReturnType = typeof(IGKGameModelPlayer[]), Selector = "players")]
    [ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "GetActivePlayer", ReturnType = typeof(IGKGameModelPlayer), Selector = "activePlayer")]
    [ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "SetGameModel", ParameterByRef = new[] { false }, ParameterType = new[] { typeof(IGKGameModel) }, Selector = "setGameModel:")]
    [ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "ApplyGameModelUpdate", ParameterByRef = new[] { false }, ParameterType = new[] { typeof(IGKGameModelUpdate) }, Selector = "applyGameModelUpdate:")]
    [ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "UnapplyGameModelUpdate", ParameterByRef = new[] { false }, ParameterType = new[] { typeof(IGKGameModelUpdate) }, Selector = "unapplyGameModelUpdate:")]
    [ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "GetGameModelUpdates", ParameterByRef = new[] { false }, ParameterType = new[] { typeof(IGKGameModelPlayer) }, ReturnType = typeof(IGKGameModelUpdate[]), Selector = "gameModelUpdatesForPlayer:")]
    [ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "GetScore", ParameterByRef = new[] { false }, ParameterType = new[] { typeof(IGKGameModelPlayer) }, ReturnType = typeof(IntPtr), Selector = "scoreForPlayer:")]
    [ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "IsWin", ParameterByRef = new[] { false }, ParameterType = new[] { typeof(IGKGameModelPlayer) }, ReturnType = typeof(bool), Selector = "isWinForPlayer:")]
    [ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "IsLoss", ParameterByRef = new[] { false }, ParameterType = new[] { typeof(IGKGameModelPlayer) }, ReturnType = typeof(bool), Selector = "isLossForPlayer:")]
    [SupportedOSPlatform("ios9.0")]
    [SupportedOSPlatform("macos10.11")]
    [SupportedOSPlatform("maccatalyst9.0")]
    [SupportedOSPlatform("tvos9.0")]
    public interface IGKGameModel : INSCopying, INativeObject, IDisposable
}
nuget.org
0.0 %
Reference this API
Assembly Microsoft.iOS , Version=16.0.700.0, PublicKeyToken=84e04ff9cfb79065
Help Documentation
.NET 6.0-ios6.0-maccatalyst6.0-macos6.0-tvos7.0-ios7.0-maccatalyst7.0-macos7.0-tvos8.0-ios8.0-maccatalyst8.0-macos8.0-tvos9.0-ios9.0-maccatalyst9.0-macos9.0-tvos
OS Platforms

For the selected framework this API is only supported on the following OS platforms:

  • iOS >= 9
  • Mac Catalyst >= 9
  • macOS >= 10.11
  • tvOS >= 9
  • Built-in API
  • Package-provided API

04/27/2024
An error has occurred. This application may no longer respond until reloaded. Reload 🗙