xamarinios
namespace GameplayKit
{
    [Introduced(PlatformName.iOS, 9, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 11, PlatformArchitecture.All, null)]
    [Protocol(Name = "GKGameModel", WrapperType = typeof(GKGameModelWrapper))]
    [ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "GetPlayers", ReturnType = typeof(IGKGameModelPlayer[]), Selector = "players")]
    [ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "GetActivePlayer", ReturnType = typeof(IGKGameModelPlayer), Selector = "activePlayer")]
    [ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "SetGameModel", ParameterByRef = new[] { false }, ParameterType = new[] { typeof(IGKGameModel) }, Selector = "setGameModel:")]
    [ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "ApplyGameModelUpdate", ParameterByRef = new[] { false }, ParameterType = new[] { typeof(IGKGameModelUpdate) }, Selector = "applyGameModelUpdate:")]
    [ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "UnapplyGameModelUpdate", ParameterByRef = new[] { false }, ParameterType = new[] { typeof(IGKGameModelUpdate) }, Selector = "unapplyGameModelUpdate:")]
    [ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "GetGameModelUpdates", ParameterByRef = new[] { false }, ParameterType = new[] { typeof(IGKGameModelPlayer) }, ReturnType = typeof(IGKGameModelUpdate[]), Selector = "gameModelUpdatesForPlayer:")]
    [ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "GetScore", ParameterByRef = new[] { false }, ParameterType = new[] { typeof(IGKGameModelPlayer) }, ReturnType = typeof(nint), Selector = "scoreForPlayer:")]
    [ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "IsWin", ParameterByRef = new[] { false }, ParameterType = new[] { typeof(IGKGameModelPlayer) }, ReturnType = typeof(bool), Selector = "isWinForPlayer:")]
    [ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "IsLoss", ParameterByRef = new[] { false }, ParameterType = new[] { typeof(IGKGameModelPlayer) }, ReturnType = typeof(bool), Selector = "isLossForPlayer:")]
    public interface IGKGameModel : INSCopying, INativeObject, IDisposable
}
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Assembly Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065
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.NET 6.0-ios6.0-maccatalyst6.0-macos6.0-tvos7.0-ios7.0-maccatalyst7.0-macos7.0-tvos8.0-ios8.0-maccatalyst8.0-macos8.0-tvos9.0-ios9.0-maccatalyst9.0-macos9.0-tvos
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04/27/2024
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