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  1. Catalog
  2. MetalPerformanceShaders
  3. IMPSCnnBatchNormalizationDataSource
  4. Encode(IMPSCnnBatchNormalizationDataSource, NSCoder)
  • IMPSCnnBatchNormalizationDataSource
    • Beta
    • Gamma
    • Label
    • Load
    • Mean
    • NumberOfFeatureChannels
    • Variance
    • Purge()
    • Copy(IMPSCnnBatchNormalizationDataSource, NSZone, IMTLDevice)
    • Encode(IMPSCnnBatchNormalizationDataSource, NSCoder)
    • GetEpsilon(IMPSCnnBatchNormalizationDataSource)
    • UpdateGammaAndBeta(IMPSCnnBatchNormalizationDataSource, MPSCnnBatchNormalizationState)
    • UpdateGammaAndBeta(IMPSCnnBatchNormalizationDataSource, IMTLCommandBuffer, MPSCnnBatchNormalizationState)
    • UpdateMeanAndVariance(IMPSCnnBatchNormalizationDataSource, MPSCnnBatchNormalizationState)
    • UpdateMeanAndVariance(IMPSCnnBatchNormalizationDataSource, IMTLCommandBuffer, MPSCnnBatchNormalizationState)
xamarinmac
namespace MetalPerformanceShaders
{
    public static class MPSCnnBatchNormalizationDataSource_Extensions
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        public static void Encode(this IMPSCnnBatchNormalizationDataSource! This, NSCoder! coder);
    }
}
.NET
6.07.08.09.0
Information specific to xamarinmac
Assembly

Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API
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03/18/2025
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