SCNGeometry
SCNGeometry(IntPtr)
SCNGeometry(NativeHandle)
SCNGeometry(NSCoder)
SCNGeometry(NSObjectFlag)
ClassHandle
EdgeCreasesElement
EdgeCreasesSource
FirstMaterial
GeometryElementCount
GeometryElements
GeometrySources
LevelsOfDetail
Materials
MinimumLanguageVersion
Name
Program
ShaderModifiers
SubdivisionLevel
Tessellator
WantsAdaptiveSubdivision
WeakShaderModifiers
AddAnimation(CAAnimation, NSString)
AddAnimation(ISCNAnimationProtocol, String)
AddAnimation(SCNAnimationPlayer, NSString)
Copy(NSZone)
Create()
Create(SCNGeometrySource[], SCNGeometryElement[])
EncodeTo(NSCoder)
FromMesh(MDLMesh)
FromSources(SCNGeometrySource[], SCNGeometryElement[])
GetAnimation(NSString)
GetAnimationKeys()
GetAnimationPlayer(NSString)
GetBoundingBox(SCNVector3, SCNVector3)
GetBoundingSphere(SCNVector3, nfloat)
GetBoundingSphere(SCNVector3, NFloat)
GetGeometryElement(nint)
GetGeometryElement(nint)
GetGeometrySourcesForSemantic(String)
GetMaterial(String)
HandleBinding(String, SCNBindingHandler)
HandleUnbinding(String, SCNBindingHandler)
InsertMaterial(SCNMaterial, nint)
InsertMaterial(SCNMaterial, nint)
IsAnimationPaused(NSString)
PauseAnimation(NSString)
RemoveAllAnimations()
RemoveAllAnimationsWithBlendOutDuration(NFloat)
RemoveAnimation(NSString)
RemoveAnimation(NSString, nfloat)
RemoveAnimation(NSString, NFloat)
RemoveAnimationUsingBlendOutDuration(NSString, nfloat)
RemoveAnimationUsingBlendOutDuration(NSString, NFloat)
RemoveMaterial(nint)
RemoveMaterial(nint)
ReplaceMaterial(nint, SCNMaterial)
ReplaceMaterial(nint, SCNMaterial)
ResumeAnimation(NSString)
SetBoundingBox(SCNVector3, SCNVector3)
SetSpeed(nfloat, NSString)
SetSpeed(NFloat, NSString)
xamarinios
namespace SceneKit
{
[Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
[Register("SCNGeometry", true)]
public class SCNGeometry : NSObject, INSCoding, INSCopying, INSSecureCoding, INativeObject, ISCNAnimatable, ISCNBoundingVolume, ISCNShadable, IDisposable
{
[Obsolete("Use the 'Create (SCNGeometrySource[], SCNGeometryElement[])' method instead, as it has a strongly typed return.")]
public static NSObject FromSources(SCNGeometrySource[] sources, SCNGeometryElement[] elements);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Obsolete | Use the 'Create (SCNGeometrySource[], SCNGeometryElement[])' method instead, as it has a strongly typed return. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API