SKPhysicsWorldBodiesAlongRayStartEnumeratorHandler
SKPhysicsWorldBodiesAlongRayStartEnumeratorHandler(Object, nint)
BeginInvoke(SKPhysicsBody, CGPoint, CGVector, Boolean, AsyncCallback, Object)
EndInvoke(Boolean, IAsyncResult)
Invoke(SKPhysicsBody, CGPoint, CGVector, Boolean)
xamarinmac
namespace SpriteKit
{
public delegate void SKPhysicsWorldBodiesAlongRayStartEnumeratorHandler(SKPhysicsBody! body, CGPoint point, CGVector normal, out bool stop);
{
public SKPhysicsWorldBodiesAlongRayStartEnumeratorHandler(object object, IntPtr method);
}
}
nuget.org | 0.0 % Reference this API |
---|---|
.NET | 6.07.08.09.0 |
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API