xamarinmac
namespace GameKit
{
    [Introduced(PlatformName.iOS, 7, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
    [Model]
    [Protocol]
    [Register("GKLocalPlayerListener", false)]
    public class GKLocalPlayerListener : NSObject, IGKChallengeListener, IGKInviteEventListener, IGKLocalPlayerListener, IGKSavedGameListener, IGKTurnBasedEventListener, INativeObject, IDisposable
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        [Export("player:receivedTurnEventForMatch:didBecomeActive:")]
        [Introduced(PlatformName.iOS, 7, 0, PlatformArchitecture.All, null)]
        [Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
        [Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
        public virtual void ReceivedTurnEvent(GKPlayer! player, GKTurnBasedMatch! match, bool becameActive);
    }
}
.NET 6.07.08.09.0
Information specific to xamarinmac
Assembly

Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API

11/13/2024
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