IMTLBlitCommandEncoder
Copy(IMTLTexture, IMTLTexture)
Copy(IMTLIndirectCommandBuffer, NSRange, IMTLIndirectCommandBuffer, nuint)
Copy(IMTLTexture, nuint, nuint, IMTLTexture, nuint, nuint, nuint, nuint)
CopyFromBuffer(IMTLBuffer, nuint, IMTLBuffer, nuint, nuint)
CopyFromBuffer(IMTLBuffer, nuint, IMTLBuffer, nuint, nuint)
CopyFromBuffer(IMTLBuffer, nuint, nuint, nuint, MTLSize, IMTLTexture, nuint, nuint, MTLOrigin)
CopyFromBuffer(IMTLBuffer, nuint, nuint, nuint, MTLSize, IMTLTexture, nuint, nuint, MTLOrigin)
CopyFromBuffer(IMTLBuffer, nuint, nuint, nuint, MTLSize, IMTLTexture, nuint, nuint, MTLOrigin, MTLBlitOption)
CopyFromTexture(IMTLTexture, nuint, nuint, MTLOrigin, MTLSize, IMTLBuffer, nuint, nuint, nuint)
CopyFromTexture(IMTLTexture, nuint, nuint, MTLOrigin, MTLSize, IMTLBuffer, nuint, nuint, nuint)
CopyFromTexture(IMTLTexture, nuint, nuint, MTLOrigin, MTLSize, IMTLTexture, nuint, nuint, MTLOrigin)
CopyFromTexture(IMTLTexture, nuint, nuint, MTLOrigin, MTLSize, IMTLTexture, nuint, nuint, MTLOrigin)
CopyFromTexture(IMTLTexture, nuint, nuint, MTLOrigin, MTLSize, IMTLBuffer, nuint, nuint, nuint, MTLBlitOption)
FillBuffer(IMTLBuffer, NSRange, Byte)
GenerateMipmapsForTexture(IMTLTexture)
GetTextureAccessCounters(IMTLTexture, MTLRegion, nuint, nuint, Boolean, IMTLBuffer, nuint)
Optimize(IMTLIndirectCommandBuffer, NSRange)
OptimizeContentsForCpuAccess(IMTLTexture)
OptimizeContentsForCpuAccess(IMTLTexture, nuint, nuint)
OptimizeContentsForGpuAccess(IMTLTexture)
OptimizeContentsForGpuAccess(IMTLTexture, nuint, nuint)
ResetCommands(IMTLIndirectCommandBuffer, NSRange)
ResetTextureAccessCounters(IMTLTexture, MTLRegion, nuint, nuint)
ResolveCounters(IMTLCounterSampleBuffer, NSRange, IMTLBuffer, nuint)
SampleCounters(IMTLCounterSampleBuffer, nuint, Boolean)
Synchronize(IMTLResource)
Synchronize(IMTLTexture, nuint, nuint)
Synchronize(IMTLTexture, nuint, nuint)
Update(IMTLFence)
Wait(IMTLFence)
Copy(IMTLBlitCommandEncoder, IMTLTexture, IMTLTexture)
Copy(IMTLBlitCommandEncoder, IMTLIndirectCommandBuffer, NSRange, IMTLIndirectCommandBuffer, nuint)
Copy(IMTLBlitCommandEncoder, IMTLTexture, nuint, nuint, IMTLTexture, nuint, nuint, nuint, nuint)
CopyFromBuffer(IMTLBlitCommandEncoder, IMTLBuffer, nuint, nuint, nuint, MTLSize, IMTLTexture, nuint, nuint, MTLOrigin, MTLBlitOption)
CopyFromTexture(IMTLBlitCommandEncoder, IMTLTexture, nuint, nuint, MTLOrigin, MTLSize, IMTLBuffer, nuint, nuint, nuint, MTLBlitOption)
GetTextureAccessCounters(IMTLBlitCommandEncoder, IMTLTexture, MTLRegion, nuint, nuint, Boolean, IMTLBuffer, nuint)
GetTextureAccessCounters(IMTLBlitCommandEncoder, IMTLTexture, MTLRegion, nuint, nuint, Boolean, IMTLBuffer, nuint)
Optimize(IMTLBlitCommandEncoder, IMTLIndirectCommandBuffer, NSRange)
OptimizeContentsForCpuAccess(IMTLBlitCommandEncoder, IMTLTexture)
OptimizeContentsForCpuAccess(IMTLBlitCommandEncoder, IMTLTexture, nuint, nuint)
OptimizeContentsForGpuAccess(IMTLBlitCommandEncoder, IMTLTexture)
OptimizeContentsForGpuAccess(IMTLBlitCommandEncoder, IMTLTexture, nuint, nuint)
ResetCommands(IMTLBlitCommandEncoder, IMTLIndirectCommandBuffer, NSRange)
ResetTextureAccessCounters(IMTLBlitCommandEncoder, IMTLTexture, MTLRegion, nuint, nuint)
ResetTextureAccessCounters(IMTLBlitCommandEncoder, IMTLTexture, MTLRegion, nuint, nuint)
ResolveCounters(IMTLBlitCommandEncoder, MTLCounterSampleBuffer, NSRange, IMTLBuffer, nuint)
SampleCounters(IMTLBlitCommandEncoder, MTLCounterSampleBuffer, nuint, Boolean)
Update(IMTLBlitCommandEncoder, IMTLFence)
Wait(IMTLBlitCommandEncoder, IMTLFence)
xamarinios
namespace Metal
{
[Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 11, PlatformArchitecture.All, null)]
[Protocol(Name = "MTLBlitCommandEncoder", WrapperType = typeof(MTLBlitCommandEncoderWrapper))]
[ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "CopyFromTexture", ParameterByRef = new[] { false, false, false, false, false, false, false, false, false }, ParameterType = new[] { typeof(IMTLTexture), typeof(nuint), typeof(nuint), typeof(MTLOrigin), typeof(MTLSize), typeof(IMTLTexture), typeof(nuint), typeof(nuint), typeof(MTLOrigin) }, Selector = "copyFromTexture:sourceSlice:sourceLevel:sourceOrigin:sourceSize:toTexture:destinationSlice:destinationLevel:destinationOrigin:")]
[ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "CopyFromBuffer", ParameterByRef = new[] { false, false, false, false, false, false, false, false, false }, ParameterType = new[] { typeof(IMTLBuffer), typeof(nuint), typeof(nuint), typeof(nuint), typeof(MTLSize), typeof(IMTLTexture), typeof(nuint), typeof(nuint), typeof(MTLOrigin) }, Selector = "copyFromBuffer:sourceOffset:sourceBytesPerRow:sourceBytesPerImage:sourceSize:toTexture:destinationSlice:destinationLevel:destinationOrigin:")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "CopyFromBuffer", ParameterByRef = new[] { false, false, false, false, false, false, false, false, false, false }, ParameterType = new[] { typeof(IMTLBuffer), typeof(nuint), typeof(nuint), typeof(nuint), typeof(MTLSize), typeof(IMTLTexture), typeof(nuint), typeof(nuint), typeof(MTLOrigin), typeof(MTLBlitOption) }, Selector = "copyFromBuffer:sourceOffset:sourceBytesPerRow:sourceBytesPerImage:sourceSize:toTexture:destinationSlice:destinationLevel:destinationOrigin:options:")]
[ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "CopyFromTexture", ParameterByRef = new[] { false, false, false, false, false, false, false, false, false }, ParameterType = new[] { typeof(IMTLTexture), typeof(nuint), typeof(nuint), typeof(MTLOrigin), typeof(MTLSize), typeof(IMTLBuffer), typeof(nuint), typeof(nuint), typeof(nuint) }, Selector = "copyFromTexture:sourceSlice:sourceLevel:sourceOrigin:sourceSize:toBuffer:destinationOffset:destinationBytesPerRow:destinationBytesPerImage:")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "CopyFromTexture", ParameterByRef = new[] { false, false, false, false, false, false, false, false, false, false }, ParameterType = new[] { typeof(IMTLTexture), typeof(nuint), typeof(nuint), typeof(MTLOrigin), typeof(MTLSize), typeof(IMTLBuffer), typeof(nuint), typeof(nuint), typeof(nuint), typeof(MTLBlitOption) }, Selector = "copyFromTexture:sourceSlice:sourceLevel:sourceOrigin:sourceSize:toBuffer:destinationOffset:destinationBytesPerRow:destinationBytesPerImage:options:")]
[ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "GenerateMipmapsForTexture", ParameterByRef = new[] { false }, ParameterType = new[] { typeof(IMTLTexture) }, Selector = "generateMipmapsForTexture:")]
[ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "FillBuffer", ParameterByRef = new[] { false, false, false }, ParameterType = new[] { typeof(IMTLBuffer), typeof(NSRange), typeof(byte) }, Selector = "fillBuffer:range:value:")]
[ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "CopyFromBuffer", ParameterByRef = new[] { false, false, false, false, false }, ParameterType = new[] { typeof(IMTLBuffer), typeof(nuint), typeof(IMTLBuffer), typeof(nuint), typeof(nuint) }, Selector = "copyFromBuffer:sourceOffset:toBuffer:destinationOffset:size:")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "Update", ParameterByRef = new[] { false }, ParameterType = new[] { typeof(IMTLFence) }, Selector = "updateFence:")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "Wait", ParameterByRef = new[] { false }, ParameterType = new[] { typeof(IMTLFence) }, Selector = "waitForFence:")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "OptimizeContentsForGpuAccess", ParameterByRef = new[] { false }, ParameterType = new[] { typeof(IMTLTexture) }, Selector = "optimizeContentsForGPUAccess:")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "OptimizeContentsForGpuAccess", ParameterByRef = new[] { false, false, false }, ParameterType = new[] { typeof(IMTLTexture), typeof(nuint), typeof(nuint) }, Selector = "optimizeContentsForGPUAccess:slice:level:")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "OptimizeContentsForCpuAccess", ParameterByRef = new[] { false }, ParameterType = new[] { typeof(IMTLTexture) }, Selector = "optimizeContentsForCPUAccess:")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "OptimizeContentsForCpuAccess", ParameterByRef = new[] { false, false, false }, ParameterType = new[] { typeof(IMTLTexture), typeof(nuint), typeof(nuint) }, Selector = "optimizeContentsForCPUAccess:slice:level:")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "ResetCommands", ParameterByRef = new[] { false, false }, ParameterType = new[] { typeof(IMTLIndirectCommandBuffer), typeof(NSRange) }, Selector = "resetCommandsInBuffer:withRange:")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "Copy", ParameterByRef = new[] { false, false, false, false }, ParameterType = new[] { typeof(IMTLIndirectCommandBuffer), typeof(NSRange), typeof(IMTLIndirectCommandBuffer), typeof(nuint) }, Selector = "copyIndirectCommandBuffer:sourceRange:destination:destinationIndex:")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "Optimize", ParameterByRef = new[] { false, false }, ParameterType = new[] { typeof(IMTLIndirectCommandBuffer), typeof(NSRange) }, Selector = "optimizeIndirectCommandBuffer:withRange:")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "GetTextureAccessCounters", ParameterByRef = new[] { false, false, false, false, false, false, false }, ParameterType = new[] { typeof(IMTLTexture), typeof(MTLRegion), typeof(nuint), typeof(nuint), typeof(bool), typeof(IMTLBuffer), typeof(nuint) }, Selector = "getTextureAccessCounters:region:mipLevel:slice:resetCounters:countersBuffer:countersBufferOffset:")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "ResetTextureAccessCounters", ParameterByRef = new[] { false, false, false, false }, ParameterType = new[] { typeof(IMTLTexture), typeof(MTLRegion), typeof(nuint), typeof(nuint) }, Selector = "resetTextureAccessCounters:region:mipLevel:slice:")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "Copy", ParameterByRef = new[] { false, false, false, false, false, false, false, false }, ParameterType = new[] { typeof(IMTLTexture), typeof(nuint), typeof(nuint), typeof(IMTLTexture), typeof(nuint), typeof(nuint), typeof(nuint), typeof(nuint) }, Selector = "copyFromTexture:sourceSlice:sourceLevel:toTexture:destinationSlice:destinationLevel:sliceCount:levelCount:")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "Copy", ParameterByRef = new[] { false, false }, ParameterType = new[] { typeof(IMTLTexture), typeof(IMTLTexture) }, Selector = "copyFromTexture:toTexture:")]
public interface IMTLBlitCommandEncoder : IMTLCommandEncoder, INativeObject, IDisposable
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("copyFromBuffer:sourceOffset:sourceBytesPerRow:sourceBytesPerImage:sourceSize:toTexture:destinationSlice:destinationLevel:destinationOrigin:")]
[Preserve(Conditional = true)]
void CopyFromBuffer(IMTLBuffer! sourceBuffer, nuint sourceOffset, nuint sourceBytesPerRow, nuint sourceBytesPerImage, MTLSize sourceSize, IMTLTexture! destinationTexture, nuint destinationSlice, nuint destinationLevel, MTLOrigin destinationOrigin);
}
}
nuget.org | 0.0 %
Reference this API |
---|---|
Xamarin iOS | 0.0 |
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API