SCNQuaternion
Identity
SCNQuaternion(Matrix3)
SCNQuaternion(Quaternion)
SCNQuaternion(Quaternion)
SCNQuaternion(RMatrix3)
SCNQuaternion(SCNVector3, nfloat)
SCNQuaternion(SCNVector3, NFloat)
SCNQuaternion(SCNVector3, Single)
SCNQuaternion(nfloat, nfloat, nfloat, nfloat)
SCNQuaternion(NFloat, NFloat, NFloat, NFloat)
SCNQuaternion(Single, Single, Single, Single)
Length
LengthSquared
W
X
Xyz
Y
Z
Add(SCNQuaternion, SCNQuaternion)
Add(SCNQuaternion, SCNQuaternion, SCNQuaternion)
Conjugate()
Conjugate(SCNQuaternion)
Conjugate(SCNQuaternion, SCNQuaternion)
Equals(Object)
Equals(SCNQuaternion)
FromAxisAngle(SCNVector3, Single)
GetHashCode()
Invert(SCNQuaternion)
Invert(SCNQuaternion, SCNQuaternion)
Multiply(SCNQuaternion, SCNQuaternion)
Multiply(SCNQuaternion, Single)
Multiply(SCNQuaternion, SCNQuaternion, SCNQuaternion)
Multiply(SCNQuaternion, Single, SCNQuaternion)
Normalize()
Normalize(SCNQuaternion)
Normalize(SCNQuaternion, SCNQuaternion)
Slerp(SCNQuaternion, SCNQuaternion, Single)
Sub(SCNQuaternion, SCNQuaternion)
Sub(SCNQuaternion, SCNQuaternion, SCNQuaternion)
ToAxisAngle()
ToAxisAngle(SCNVector3, nfloat)
ToAxisAngle(SCNVector3, NFloat)
ToAxisAngle(SCNVector3, Single)
ToString()
operator -(SCNQuaternion, SCNQuaternion)
operator !=(SCNQuaternion, SCNQuaternion)
operator *(SCNQuaternion, SCNQuaternion)
operator *(SCNQuaternion, Single)
operator *(Single, SCNQuaternion)
operator +(SCNQuaternion, SCNQuaternion)
operator ==(SCNQuaternion, SCNQuaternion)
xamarinios
namespace SceneKit
{
public struct SCNQuaternion : IEquatable<SCNQuaternion>
{
public SCNQuaternion(Quaternion openTkQuaternion);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Xamarin watchOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API