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  1. Catalog
  2. GameKit
  3. GKLeaderboardSet
  4. GKLeaderboardSet()
  • GKLeaderboardSet
    • GKLeaderboardSet()
    • GKLeaderboardSet(IntPtr)
    • GKLeaderboardSet(NativeHandle)
    • GKLeaderboardSet(NSCoder)
    • GKLeaderboardSet(NSObjectFlag)
    • ClassHandle
    • GroupIdentifier
    • Identifier
    • Title
    • EncodeTo(NSCoder)
    • LoadImage(GKImageLoadedHandler)
    • LoadImageAsync()
    • LoadLeaderboards(GKLeaderboardsHandler)
    • LoadLeaderboardsAsync()
    • LoadLeaderboardSets(GKLeaderboardSetsHandler)
    • LoadLeaderboardSetsAsync()
    • LoadLeaderboardsWithCompletionHandler(GKLeaderboardsHandler)
    • LoadLeaderboardsWithCompletionHandlerAsync()
xamarinmac
namespace GameKit
{
    [Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.iOS, 7, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
    [Register("GKLeaderboardSet", true)]
    public class GKLeaderboardSet : NSObject, INSCoding, INSSecureCoding, INativeObject, IDisposable
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        [EditorBrowsable(EditorBrowsableState.Advanced)]
        [Export("init")]
        public GKLeaderboardSet();
    }
}
.NET
6.07.08.09.0
Information specific to xamarinmac
Assembly

Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API
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03/18/2025
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