IEGL10
EglAlphaFormat
EglAlphaMaskSize
EglAlphaSize
EglBadAccess
EglBadAlloc
EglBadAttribute
EglBadConfig
EglBadContext
EglBadCurrentSurface
EglBadDisplay
EglBadMatch
EglBadNativePixmap
EglBadNativeWindow
EglBadParameter
EglBadSurface
EglBlueSize
EglBufferSize
EglColorBufferType
EglColorspace
EglConfigCaveat
EglConfigId
EglCoreNativeEngine
EglDepthSize
EglDontCare
EglDraw
EglExtensions
EglGreenSize
EglHeight
EglHorizontalResolution
EglLargestPbuffer
EglLevel
EglLuminanceBuffer
EglLuminanceSize
EglMaxPbufferHeight
EglMaxPbufferPixels
EglMaxPbufferWidth
EglNativeRenderable
EglNativeVisualId
EglNativeVisualType
EglNonConformantConfig
EglNone
EglNotInitialized
EglPbufferBit
EglPixelAspectRatio
EglPixmapBit
EglRead
EglRedSize
EglRenderableType
EglRenderBuffer
EglRgbBuffer
EglSampleBuffers
EglSamples
EglSingleBuffer
EglSlowConfig
EglStencilSize
EglSuccess
EglSurfaceType
EglTransparentBlueValue
EglTransparentGreenValue
EglTransparentRedValue
EglTransparentRgb
EglTransparentType
EglVendor
EglVersion
EglVerticalResolution
EglWidth
EglWindowBit
EglDefaultDisplay
EglNoContext
EglNoDisplay
EglNoSurface
EglChooseConfig(EGLDisplay, Int32[], EGLConfig[], Int32, Int32[])
EglCopyBuffers(EGLDisplay, EGLSurface, Object)
EglCreateContext(EGLDisplay, EGLConfig, EGLContext, Int32[])
EglCreatePbufferSurface(EGLDisplay, EGLConfig, Int32[])
EglCreatePixmapSurface(EGLDisplay, EGLConfig, Object, Int32[])
EglCreateWindowSurface(EGLDisplay, EGLConfig, Object, Int32[])
EglDestroyContext(EGLDisplay, EGLContext)
EglDestroySurface(EGLDisplay, EGLSurface)
EglGetConfigAttrib(EGLDisplay, EGLConfig, Int32, Int32[])
EglGetConfigs(EGLDisplay, EGLConfig[], Int32, Int32[])
EglGetCurrentContext()
EglGetCurrentDisplay()
EglGetCurrentSurface(Int32)
EglGetDisplay(Object)
EglGetError()
EglInitialize(EGLDisplay, Int32[])
EglMakeCurrent(EGLDisplay, EGLSurface, EGLSurface, EGLContext)
EglQueryContext(EGLDisplay, EGLContext, Int32, Int32[])
EglQueryString(EGLDisplay, Int32)
EglQuerySurface(EGLDisplay, EGLSurface, Int32, Int32[])
EglSwapBuffers(EGLDisplay, EGLSurface)
EglTerminate(EGLDisplay)
EglWaitGL()
EglWaitNative(Int32, Object)
monoandroid
namespace Javax.Microedition.Khronos.Egl
{
[Register("javax/microedition/khronos/egl/EGL10", "", "Javax.Microedition.Khronos.Egl.IEGL10Invoker")]
public interface IEGL10 : IJavaObject, IJavaPeerable, IEGL, IDisposable
}
nuget.org | 0.0 %
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Derive from this class or interface |
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Upgrade Planner | 0.0 %
Reference this API |
.NET | 6.07.08.09.0 |
Information specific to monoandroid | |
Assembly | Mono.Android , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API