MPSNNOptimizerDescriptor
MPSNNOptimizerDescriptor(IntPtr)
MPSNNOptimizerDescriptor(NativeHandle)
MPSNNOptimizerDescriptor(NSObjectFlag)
MPSNNOptimizerDescriptor(Single, Single, MPSNNRegularizationType, Single)
MPSNNOptimizerDescriptor(Single, Single, Boolean, Single, Single, MPSNNRegularizationType, Single)
ApplyGradientClipping
ClassHandle
GradientClipMax
GradientClipMin
GradientRescale
LearningRate
RegularizationScale
RegularizationType
Create(Single, Single, MPSNNRegularizationType, Single)
Create(Single, Single, Boolean, Single, Single, MPSNNRegularizationType, Single)
xamarinmac
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.TvOS, 12, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 14, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 12, 0, PlatformArchitecture.All, null)]
[Register("MPSNNOptimizerDescriptor", true)]
public class MPSNNOptimizerDescriptor : NSObject
}
nuget.org | 0.0 % Reference this API |
---|---|
.NET | 6.07.08.09.0 |
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API