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  1. Catalog
  2. MetalPerformanceShaders
  3. MPSNNOptimizerDescriptor
  4. LearningRate
  • MPSNNOptimizerDescriptor
    • MPSNNOptimizerDescriptor(IntPtr)
    • MPSNNOptimizerDescriptor(NativeHandle)
    • MPSNNOptimizerDescriptor(NSObjectFlag)
    • MPSNNOptimizerDescriptor(Single, Single, MPSNNRegularizationType, Single)
    • MPSNNOptimizerDescriptor(Single, Single, Boolean, Single, Single, MPSNNRegularizationType, Single)
    • ApplyGradientClipping
    • ClassHandle
    • GradientClipMax
    • GradientClipMin
    • GradientRescale
    • LearningRate
    • RegularizationScale
    • RegularizationType
    • Create(Single, Single, MPSNNRegularizationType, Single)
    • Create(Single, Single, Boolean, Single, Single, MPSNNRegularizationType, Single)
xamarinmac
namespace MetalPerformanceShaders
{
    [Introduced(PlatformName.TvOS, 12, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 14, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.iOS, 12, 0, PlatformArchitecture.All, null)]
    [Register("MPSNNOptimizerDescriptor", true)]
    public class MPSNNOptimizerDescriptor : NSObject
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        public virtual float LearningRate
        {
            [Export("learningRate")]
            get;
            [Export("setLearningRate:")]
            set;
        }

    }
}
.NET
6.07.08.09.0
Information specific to xamarinmac
Assembly

Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API
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03/18/2025
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