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  1. Catalog
  2. ModelIO
  3. MDLSubmesh
  • MDLSubmesh
    • MDLSubmesh()
    • MDLSubmesh(IntPtr)
    • MDLSubmesh(NativeHandle)
    • MDLSubmesh(NSObjectFlag)
    • MDLSubmesh(MDLSubmesh, MDLIndexBitDepth, MDLGeometryType)
    • MDLSubmesh(IMDLMeshBuffer, nuint, MDLIndexBitDepth, MDLGeometryType, MDLMaterial)
    • MDLSubmesh(IMDLMeshBuffer, nuint, MDLIndexBitDepth, MDLGeometryType, MDLMaterial)
    • MDLSubmesh(String, IMDLMeshBuffer, nuint, MDLIndexBitDepth, MDLGeometryType, MDLMaterial)
    • MDLSubmesh(String, IMDLMeshBuffer, nuint, MDLIndexBitDepth, MDLGeometryType, MDLMaterial)
    • MDLSubmesh(String, IMDLMeshBuffer, nuint, MDLIndexBitDepth, MDLGeometryType, MDLMaterial, MDLSubmeshTopology)
    • MDLSubmesh(String, IMDLMeshBuffer, nuint, MDLIndexBitDepth, MDLGeometryType, MDLMaterial, MDLSubmeshTopology)
    • ClassHandle
    • GeometryType
    • IndexBuffer
    • IndexCount
    • IndexType
    • Material
    • Name
    • Topology
    • FromGeometryElement(SCNGeometryElement)
    • FromGeometryElement(SCNGeometryElement, IMDLMeshBufferAllocator)
    • GetIndexBuffer(MDLIndexBitDepth)
xamarinmac
namespace ModelIO
{
    [Introduced(PlatformName.iOS, 9, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 11, PlatformArchitecture.All, null)]
    [Register("MDLSubmesh", true)]
    public class MDLSubmesh : NSObject, IMDLNamed, INativeObject, IDisposable
}
.NET
6.07.08.09.0
Information specific to xamarinmac
Assembly

Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API
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03/18/2025
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