MPSNDArrayDescriptor
MPSNDArrayDescriptor(IntPtr)
MPSNDArrayDescriptor(NativeHandle)
MPSNDArrayDescriptor(NSObjectFlag)
ClassHandle
DataType
NumberOfDimensions
Create(MPSDataType, nuint[])
Create(MPSDataType, nuint[])
Create(MPSDataType, nuint, IntPtr)
Create(MPSDataType, nuint, nint)
GetLength(nuint)
GetLength(nuint)
GetSliceRange(nuint)
GetSliceRange(nuint)
Reshape(nuint[])
Reshape(nuint[])
Reshape(nuint, IntPtr)
Reshape(nuint, nint)
Slice(nuint, MPSDimensionSlice)
Slice(nuint, MPSDimensionSlice)
Transpose(nuint, nuint)
Transpose(nuint, nuint)
xamarinmac
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.MacCatalyst, 13, 0, PlatformArchitecture.None, null)]
[Introduced(PlatformName.TvOS, 13, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 15, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 13, 0, PlatformArchitecture.All, null)]
[Register("MPSNDArrayDescriptor", true)]
public class MPSNDArrayDescriptor : NSObject
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("reshapeWithDimensionCount:dimensionSizes:")]
public virtual void Reshape(nuint numberOfDimensions, IntPtr dimensionSizes);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API