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  1. Catalog
  2. MetalPerformanceShaders
  3. MPSNDArrayDescriptor
  4. DataType
  • MPSNDArrayDescriptor
    • MPSNDArrayDescriptor(IntPtr)
    • MPSNDArrayDescriptor(NativeHandle)
    • MPSNDArrayDescriptor(NSObjectFlag)
    • ClassHandle
    • DataType
    • NumberOfDimensions
    • Create(MPSDataType, nuint[])
    • Create(MPSDataType, nuint[])
    • Create(MPSDataType, nuint, IntPtr)
    • Create(MPSDataType, nuint, nint)
    • GetLength(nuint)
    • GetLength(nuint)
    • GetSliceRange(nuint)
    • GetSliceRange(nuint)
    • Reshape(nuint[])
    • Reshape(nuint[])
    • Reshape(nuint, IntPtr)
    • Reshape(nuint, nint)
    • Slice(nuint, MPSDimensionSlice)
    • Slice(nuint, MPSDimensionSlice)
    • Transpose(nuint, nuint)
    • Transpose(nuint, nuint)
xamarinmac
namespace MetalPerformanceShaders
{
    [Introduced(PlatformName.MacCatalyst, 13, 0, PlatformArchitecture.None, null)]
    [Introduced(PlatformName.TvOS, 13, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 15, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.iOS, 13, 0, PlatformArchitecture.All, null)]
    [Register("MPSNDArrayDescriptor", true)]
    public class MPSNDArrayDescriptor : NSObject
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        public virtual MPSDataType DataType
        {
            [Export("dataType", ArgumentSemantic.Assign)]
            get;
            [Export("setDataType:", ArgumentSemantic.Assign)]
            set;
        }

    }
}
.NET
6.07.08.09.0
Information specific to xamarinmac
Assembly

Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API
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03/18/2025
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