AudioUnit
AudioUnit(AudioComponent)
Component
Handle
IsPlaying
AudioOutputUnitPublish(AudioComponentDescription, String, UInt32)
Dispose()
Dispose(Boolean)
GetAudioFormat(AudioUnitScopeType, UInt32)
GetClassInfo(AudioUnitScopeType, UInt32)
GetCurrentDevice(AudioUnitScopeType, UInt32)
GetCurrentInputDevice()
GetElementCount(AudioUnitScopeType)
GetHostIcon(Single)
GetLatency()
GetMaximumFramesPerSlice(AudioUnitScopeType, UInt32)
GetParameterList(AudioUnitScopeType, UInt32)
Initialize()
LoadInstrument(SamplerInstrumentData, AudioUnitScopeType, UInt32)
MakeConnection(AudioUnit, UInt32, UInt32)
MusicDeviceMIDIEvent(UInt32, UInt32, UInt32, UInt32)
Render(AudioUnitRenderActionFlags, AudioTimeStamp, UInt32, UInt32, AudioBuffers)
ScheduleParameter(AudioUnitParameterEvent, UInt32)
SetAudioFormat(AudioStreamBasicDescription, AudioUnitScopeType, UInt32)
SetClassInfo(ClassInfoDictionary, AudioUnitScopeType, UInt32)
SetCurrentDevice(UInt32, AudioUnitScopeType, UInt32)
SetElementCount(AudioUnitScopeType, UInt32)
SetEnableIO(Boolean, AudioUnitScopeType, UInt32)
SetFormat(AudioStreamBasicDescription, AudioUnitScopeType, UInt32)
SetInputCallback(InputDelegate, AudioUnitScopeType, UInt32)
SetLatency(Double)
SetMaximumFramesPerSlice(UInt32, AudioUnitScopeType, UInt32)
SetParameter(AudioUnitParameterType, Single, AudioUnitScopeType, UInt32)
SetRenderCallback(RenderDelegate, AudioUnitScopeType, UInt32)
SetSampleRate(Double, AudioUnitScopeType, UInt32)
SetScheduledFileRegion(AUScheduledAudioFileRegion)
SetScheduledFiles(AudioFile)
SetScheduledFiles(AudioFile[])
SetScheduleStartTimeStamp(AudioTimeStamp)
Start()
Stop()
Uninitialize()
xamarinios
namespace AudioUnit
{
public class AudioUnit : INativeObject, IDisposable
{
public AudioUnitStatus SetElementCount(AudioUnitScopeType scope, uint count);
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API