AudioUnit
AudioUnit(AudioComponent)
Component
Handle
IsPlaying
AudioOutputUnitPublish(AudioComponentDescription, String, UInt32)
Dispose()
Dispose(Boolean)
GetAudioFormat(AudioUnitScopeType, UInt32)
GetClassInfo(AudioUnitScopeType, UInt32)
GetCurrentDevice(AudioUnitScopeType, UInt32)
GetCurrentInputDevice()
GetElementCount(AudioUnitScopeType)
GetHostIcon(Single)
GetLatency()
GetMaximumFramesPerSlice(AudioUnitScopeType, UInt32)
GetParameterList(AudioUnitScopeType, UInt32)
Initialize()
LoadInstrument(SamplerInstrumentData, AudioUnitScopeType, UInt32)
MakeConnection(AudioUnit, UInt32, UInt32)
MusicDeviceMIDIEvent(UInt32, UInt32, UInt32, UInt32)
Render(AudioUnitRenderActionFlags, AudioTimeStamp, UInt32, UInt32, AudioBuffers)
ScheduleParameter(AudioUnitParameterEvent, UInt32)
SetAudioFormat(AudioStreamBasicDescription, AudioUnitScopeType, UInt32)
SetClassInfo(ClassInfoDictionary, AudioUnitScopeType, UInt32)
SetCurrentDevice(UInt32, AudioUnitScopeType, UInt32)
SetElementCount(AudioUnitScopeType, UInt32)
SetEnableIO(Boolean, AudioUnitScopeType, UInt32)
SetFormat(AudioStreamBasicDescription, AudioUnitScopeType, UInt32)
SetInputCallback(InputDelegate, AudioUnitScopeType, UInt32)
SetLatency(Double)
SetMaximumFramesPerSlice(UInt32, AudioUnitScopeType, UInt32)
SetParameter(AudioUnitParameterType, Single, AudioUnitScopeType, UInt32)
SetRenderCallback(RenderDelegate, AudioUnitScopeType, UInt32)
SetSampleRate(Double, AudioUnitScopeType, UInt32)
SetScheduledFileRegion(AUScheduledAudioFileRegion)
SetScheduledFiles(AudioFile)
SetScheduledFiles(AudioFile[])
SetScheduleStartTimeStamp(AudioTimeStamp)
Start()
Stop()
Uninitialize()
xamarinios
namespace AudioUnit
{
public class AudioUnit : INativeObject, IDisposable
{
public AudioUnitStatus SetScheduleStartTimeStamp(AudioTimeStamp timeStamp);
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API