MPSCnnPooling
MPSCnnPooling(IntPtr)
MPSCnnPooling(NativeHandle)
MPSCnnPooling(NSCoder)
MPSCnnPooling(NSObjectFlag)
MPSCnnPooling(NSCoder, IMTLDevice)
MPSCnnPooling(IMTLDevice, nuint, nuint)
MPSCnnPooling(IMTLDevice, nuint, nuint)
MPSCnnPooling(IMTLDevice, nuint, nuint, nuint, nuint)
MPSCnnPooling(IMTLDevice, nuint, nuint, nuint, nuint)
ClassHandle
KernelHeight
KernelWidth
StrideInPixelsX
StrideInPixelsY
xamarinmac
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.iOS, 10, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.TvOS, 10, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 13, PlatformArchitecture.All, null)]
[Register("MPSCNNPooling", true)]
public class MPSCnnPooling : MPSCnnKernel
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
public override nuint StrideInPixelsY
{
[Export("strideInPixelsY")]
get;
}
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API