GKQuadTree
GKQuadTree(IntPtr)
GKQuadTree(NativeHandle)
GKQuadTree(NSObjectFlag)
GKQuadTree(GKQuad, Single)
GKQuadTree(Vector2, Vector2, Single)
ClassHandle
AddData(NSObject, Vector2)
AddData(NSObject, Vector2, Vector2)
AddElement(NSObject, GKQuad)
AddElement(NSObject, Vector2)
AddElement(NSObject, Vector2)
FromBoundingQuad(GKQuad, Single)
GetElements(GKQuad)
GetElements(Vector2)
GetElements(Vector2)
QuadTreeWithMinPosition(Vector2, Vector2, Single)
QueryData(Vector2)
QueryData(Vector2, Vector2)
RemoveData(NSObject)
RemoveData(NSObject, GKQuadTreeNode)
RemoveElement(NSObject)
RemoveElement(NSObject, GKQuadTreeNode)
xamarinios
namespace GameplayKit
{
[Introduced(PlatformName.iOS, 10, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.TvOS, 10, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 12, PlatformArchitecture.All, null)]
[Register("GKQuadtree", true)]
public class GKQuadTree : NSObject
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected internal GKQuadTree(IntPtr handle);
}
}
| Xamarin iOS | 0.0 |
|---|---|
| Xamarin macOS | 0.0 |
| Xamarin tvOS | 0.0 |
Information specific to xamarinios | |
| Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
| Referencing | The API is automatically referenced. |
| Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API