GKQuadTree
GKQuadTree(IntPtr)
GKQuadTree(NativeHandle)
GKQuadTree(NSObjectFlag)
GKQuadTree(GKQuad, Single)
GKQuadTree(Vector2, Vector2, Single)
ClassHandle
AddData(NSObject, Vector2)
AddData(NSObject, Vector2, Vector2)
AddElement(NSObject, GKQuad)
AddElement(NSObject, Vector2)
AddElement(NSObject, Vector2)
FromBoundingQuad(GKQuad, Single)
GetElements(GKQuad)
GetElements(Vector2)
GetElements(Vector2)
QuadTreeWithMinPosition(Vector2, Vector2, Single)
QueryData(Vector2)
QueryData(Vector2, Vector2)
RemoveData(NSObject)
RemoveData(NSObject, GKQuadTreeNode)
RemoveElement(NSObject)
RemoveElement(NSObject, GKQuadTreeNode)
xamarinios
namespace GameplayKit
{
[Introduced(PlatformName.iOS, 10, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.TvOS, 10, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 12, PlatformArchitecture.All, null)]
[Register("GKQuadtree", true)]
public class GKQuadTree : NSObject
{
[Obsolete("Use the constructor with the same signature.")]
public static GKQuadTree QuadTreeWithMinPosition(Vector2 min, Vector2 max, float minCellSize);
}
}
| Xamarin iOS | 0.0 |
|---|---|
| Xamarin tvOS | 0.0 |
Information specific to xamarinios | |
| Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
| Referencing | The API is automatically referenced. |
| Obsolete | Use the constructor with the same signature. |
| Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API