MPSNNNeuronDescriptor
MPSNNNeuronDescriptor(IntPtr)
MPSNNNeuronDescriptor(NativeHandle)
MPSNNNeuronDescriptor(NSCoder)
MPSNNNeuronDescriptor(NSObjectFlag)
A
B
C
ClassHandle
Data
NeuronType
Copy(NSZone)
Create(MPSCnnNeuronType)
Create(MPSCnnNeuronType, Single)
Create(NSData, Boolean)
Create(MPSCnnNeuronType, Single, Single)
Create(MPSCnnNeuronType, Single, Single, Single)
EncodeTo(NSCoder)
xamarinios
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.TvOS, 11, 3, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 11, 3, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 13, 4, PlatformArchitecture.All, null)]
[Register("MPSNNNeuronDescriptor", true)]
public class MPSNNNeuronDescriptor : NSObject, INSCoding, INSCopying, INSSecureCoding, INativeObject, IDisposable
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
public virtual float B
{
[Export("b")]
get;
[Export("setB:")]
set;
}
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API