MPSNNNeuronDescriptor
MPSNNNeuronDescriptor(IntPtr)
MPSNNNeuronDescriptor(NativeHandle)
MPSNNNeuronDescriptor(NSCoder)
MPSNNNeuronDescriptor(NSObjectFlag)
A
B
C
ClassHandle
Data
NeuronType
Copy(NSZone)
Create(MPSCnnNeuronType)
Create(MPSCnnNeuronType, Single)
Create(NSData, Boolean)
Create(MPSCnnNeuronType, Single, Single)
Create(MPSCnnNeuronType, Single, Single, Single)
EncodeTo(NSCoder)
xamarinios
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.TvOS, 11, 3, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 11, 3, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 13, 4, PlatformArchitecture.All, null)]
[Register("MPSNNNeuronDescriptor", true)]
public class MPSNNNeuronDescriptor : NSObject, INSCoding, INSCopying, INSSecureCoding, INativeObject, IDisposable
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected internal MPSNNNeuronDescriptor(IntPtr handle);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API