MPSCnnPoolingMaxGradientNode
MPSCnnPoolingMaxGradientNode(IntPtr)
MPSCnnPoolingMaxGradientNode(NativeHandle)
MPSCnnPoolingMaxGradientNode(NSObjectFlag)
MPSCnnPoolingMaxGradientNode(MPSNNImageNode, MPSNNImageNode, MPSNNGradientStateNode, nuint, nuint, nuint, nuint, IMPSNNPadding)
MPSCnnPoolingMaxGradientNode(MPSNNImageNode, MPSNNImageNode, MPSNNGradientStateNode, nuint, nuint, nuint, nuint, IMPSNNPadding)
ClassHandle
Create(MPSNNImageNode, MPSNNImageNode, MPSNNGradientStateNode, nuint, nuint, nuint, nuint, IMPSNNPadding)
Create(MPSNNImageNode, MPSNNImageNode, MPSNNGradientStateNode, nuint, nuint, nuint, nuint, IMPSNNPadding)
xamarinmac
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.TvOS, 11, 3, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 11, 3, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 13, 4, PlatformArchitecture.All, null)]
[Register("MPSCNNPoolingMaxGradientNode", true)]
public class MPSCnnPoolingMaxGradientNode : MPSCnnPoolingGradientNode
{
public override IntPtr ClassHandle { get; }
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API