MPSMatrixSolveTriangular
MPSMatrixSolveTriangular(IMTLDevice)
MPSMatrixSolveTriangular(IntPtr)
MPSMatrixSolveTriangular(NativeHandle)
MPSMatrixSolveTriangular(NSCoder)
MPSMatrixSolveTriangular(NSObjectFlag)
MPSMatrixSolveTriangular(NSCoder, IMTLDevice)
MPSMatrixSolveTriangular(IMTLDevice, Boolean, Boolean, Boolean, Boolean, nuint, nuint, Double)
MPSMatrixSolveTriangular(IMTLDevice, Boolean, Boolean, Boolean, Boolean, nuint, nuint, Double)
ClassHandle
EncodeToCommandBuffer(IMTLCommandBuffer, MPSMatrix, MPSMatrix, MPSMatrix)
xamarinios
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.TvOS, 11, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 13, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 11, 0, PlatformArchitecture.All, null)]
[Register("MPSMatrixSolveTriangular", true)]
public class MPSMatrixSolveTriangular : MPSMatrixBinaryKernel
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API