GKNoiseMap
GKNoiseMap()
GKNoiseMap(GKNoise)
GKNoiseMap(IntPtr)
GKNoiseMap(NativeHandle)
GKNoiseMap(NSObjectFlag)
GKNoiseMap(GKNoise, NVector2d, NVector2d, NVector2i, Boolean)
GKNoiseMap(GKNoise, Vector2d, Vector2d, Vector2i, Boolean)
ClassHandle
Origin
SampleCount
Seamless
Size
FromNoise(GKNoise)
FromNoise(GKNoise, NVector2d, NVector2d, NVector2i, Boolean)
FromNoise(GKNoise, Vector2d, Vector2d, Vector2i, Boolean)
GetInterpolatedValue(Vector2)
GetInterpolatedValue(Vector2)
GetValue(NVector2i)
GetValue(Vector2i)
SetValue(Single, NVector2i)
SetValue(Single, Vector2i)
xamarinios
namespace GameplayKit
{
[Introduced(PlatformName.iOS, 10, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.TvOS, 10, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 12, PlatformArchitecture.All, null)]
[Register("GKNoiseMap", true)]
public class GKNoiseMap : NSObject
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("setValue:atPosition:")]
public virtual void SetValue(float value, Vector2i position);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API