GKNoiseMap
GKNoiseMap()
GKNoiseMap(GKNoise)
GKNoiseMap(IntPtr)
GKNoiseMap(NativeHandle)
GKNoiseMap(NSObjectFlag)
GKNoiseMap(GKNoise, NVector2d, NVector2d, NVector2i, Boolean)
GKNoiseMap(GKNoise, Vector2d, Vector2d, Vector2i, Boolean)
ClassHandle
Origin
SampleCount
Seamless
Size
FromNoise(GKNoise)
FromNoise(GKNoise, NVector2d, NVector2d, NVector2i, Boolean)
FromNoise(GKNoise, Vector2d, Vector2d, Vector2i, Boolean)
GetInterpolatedValue(Vector2)
GetInterpolatedValue(Vector2)
GetValue(NVector2i)
GetValue(Vector2i)
SetValue(Single, NVector2i)
SetValue(Single, Vector2i)
xamarinmac
namespace GameplayKit
{
[Introduced(PlatformName.iOS, 10, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.TvOS, 10, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 12, PlatformArchitecture.All, null)]
[Register("GKNoiseMap", true)]
public class GKNoiseMap : NSObject
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("setValue:atPosition:")]
public virtual void SetValue(float value, Vector2i position);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API