GKNoiseMap
GKNoiseMap()
GKNoiseMap(GKNoise)
GKNoiseMap(IntPtr)
GKNoiseMap(NativeHandle)
GKNoiseMap(NSObjectFlag)
GKNoiseMap(GKNoise, NVector2d, NVector2d, NVector2i, Boolean)
GKNoiseMap(GKNoise, Vector2d, Vector2d, Vector2i, Boolean)
ClassHandle
Origin
SampleCount
Seamless
Size
FromNoise(GKNoise)
FromNoise(GKNoise, NVector2d, NVector2d, NVector2i, Boolean)
FromNoise(GKNoise, Vector2d, Vector2d, Vector2i, Boolean)
GetInterpolatedValue(Vector2)
GetInterpolatedValue(Vector2)
GetValue(NVector2i)
GetValue(Vector2i)
SetValue(Single, NVector2i)
SetValue(Single, Vector2i)
xamarinmac
namespace GameplayKit
{
[Introduced(PlatformName.iOS, 10, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.TvOS, 10, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 12, PlatformArchitecture.All, null)]
[Register("GKNoiseMap", true)]
public class GKNoiseMap : NSObject
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API