SCNRenderer
SCNRenderer(IntPtr)
SCNRenderer(NativeHandle)
SCNRenderer(NSObjectFlag)
AudioEngine
AudioEnvironmentNode
AudioListener
AutoenablesDefaultLighting
ClassHandle
ColorPixelFormat
CommandQueue
Context
CurrentRenderCommandEncoder
CurrentRenderPassDescriptor
CurrentTime
CurrentViewport
DebugOptions
DepthPixelFormat
Device
JitteringEnabled
Loops
NextFrameTimeInSeconds
OverlayScene
Playing
PointOfView
RenderingApi
Scene
SceneRendererDelegate
SceneTimeInSeconds
ShowsStatistics
StencilPixelFormat
Technique
TemporalAntialiasingEnabled
UsesReverseZ
WeakSceneRendererDelegate
WorkingColorSpace
Dispose(Boolean)
FromContext(CGLContext, NSDictionary)
FromContext(EAGLContext, NSDictionary)
FromContext(nint, NSDictionary)
FromDevice(IMTLDevice, NSDictionary)
GetNodesInsideFrustum(SCNNode)
GetSnapshot(Double, CGSize, SCNAntialiasingMode)
HitTest(CGPoint, NSDictionary)
HitTest(CGPoint, SCNHitTestOptions)
IsNodeInsideFrustum(SCNNode, SCNNode)
Prepare(NSObject, Func<Boolean>)
Prepare(NSObject[], Action<Boolean>)
PrepareAsync(NSObject[])
PresentScene(SCNScene, SKTransition, SCNNode, Action)
PresentSceneAsync(SCNScene, SKTransition, SCNNode)
ProjectPoint(SCNVector3)
Render()
Render(Double)
Render(CGRect, IMTLCommandBuffer, MTLRenderPassDescriptor)
Render(Double, CGRect, IMTLCommandBuffer, MTLRenderPassDescriptor)
UnprojectPoint(SCNVector3)
Update(Double)
Update(SCNNode[], Double)
xamarinmac
namespace SceneKit
{
[Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
[Register("SCNRenderer", true)]
[Unavailable(PlatformName.WatchOS, PlatformArchitecture.All, null)]
public class SCNRenderer : NSObject, INativeObject, ISCNSceneRenderer, ISCNTechniqueSupport, IDisposable
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
public virtual SKScene? OverlayScene
{
[Export("overlaySKScene", ArgumentSemantic.Retain)]
[Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
get;
[Export("setOverlaySKScene:", ArgumentSemantic.Retain)]
[Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
set;
}
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API