xamarinmac
namespace SceneKit
{
[Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
[Register("SCNRenderer", true)]
[Unavailable(PlatformName.WatchOS, PlatformArchitecture.All, null)]
public class SCNRenderer : NSObject, INativeObject, ISCNSceneRenderer, ISCNTechniqueSupport, IDisposable
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("isNodeInsideFrustum:withPointOfView:")]
[Introduced(PlatformName.MacOSX, 10, 9, PlatformArchitecture.All, null)]
[Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
public virtual bool IsNodeInsideFrustum(SCNNode! node, SCNNode! pointOfView);
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |