SKTransition
SKTransition(IntPtr)
SKTransition(NativeHandle)
SKTransition(NSObjectFlag)
ClassHandle
PausesIncomingScene
PausesOutgoingScene
Copy(NSZone)
CrossFadeWithDuration(Double)
DoorsCloseHorizontalWithDuration(Double)
DoorsCloseVerticalWithDuration(Double)
DoorsOpenHorizontalWithDuration(Double)
DoorsOpenVerticalWithDuration(Double)
DoorwayWithDuration(Double)
FadeWithColor(NSColor, Double)
FadeWithColor(UIColor, Double)
FadeWithDuration(Double)
FlipHorizontalWithDuration(Double)
FlipVerticalWithDuration(Double)
MoveInWithDirection(SKTransitionDirection, Double)
PushWithDirection(SKTransitionDirection, Double)
RevealWithDirection(SKTransitionDirection, Double)
TransitionWithCIFilter(CIFilter, Double)
xamarinmac
namespace SpriteKit
{
[Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 9, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 7, 0, PlatformArchitecture.All, null)]
[Register("SKTransition", true)]
public class SKTransition : NSObject, INSCopying, INativeObject, IDisposable
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected internal SKTransition(IntPtr handle);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Xamarin watchOS | 0.0 |
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API