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  1. Catalog
  2. AVFoundation
  3. AVAudioEnvironmentNode
  4. ClassHandle
  • AVAudioEnvironmentNode
    • AVAudioEnvironmentNode()
    • AVAudioEnvironmentNode(IntPtr)
    • AVAudioEnvironmentNode(NativeHandle)
    • AVAudioEnvironmentNode(NSObjectFlag)
    • ApplicableRenderingAlgorithms
    • ClassHandle
    • DistanceAttenuationParameters
    • ListenerAngularOrientation
    • ListenerPosition
    • ListenerVectorOrientation
    • NextAvailableInputBus
    • Obstruction
    • Occlusion
    • OutputType
    • OutputVolume
    • Pan
    • PointSourceInHeadMode
    • Position
    • Rate
    • RenderingAlgorithm
    • ReverbBlend
    • ReverbParameters
    • SourceMode
    • Volume
    • ApplicableRenderingAlgorithms()
    • DestinationForMixer(AVAudioNode, nuint)
    • DestinationForMixer(AVAudioNode, nuint)
    • GetPointSourceInHeadMode()
    • GetSourceMode()
    • SetPointSourceInHeadMode(AVAudio3DMixingPointSourceInHeadMode)
    • SetSourceMode(AVAudio3DMixingSourceMode)
xamarinios
namespace AVFoundation
{
    [Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
    [Register("AVAudioEnvironmentNode", true)]
    [Unavailable(PlatformName.WatchOS, PlatformArchitecture.All, null)]
    public class AVAudioEnvironmentNode : AVAudioNode, IAVAudio3DMixing, IAVAudioMixing, IAVAudioStereoMixing, INativeObject, IDisposable
    {
        public override IntPtr ClassHandle { get; }
    }
}
.NET 6.07.08.09.0
Information specific to xamarinios
Assembly

Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API
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03/18/2025
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