MPSCnnPoolingNode
MPSCnnPoolingNode(IntPtr)
MPSCnnPoolingNode(NativeHandle)
MPSCnnPoolingNode(NSObjectFlag)
MPSCnnPoolingNode(MPSNNImageNode, nuint)
MPSCnnPoolingNode(MPSNNImageNode, nuint)
MPSCnnPoolingNode(MPSNNImageNode, nuint, nuint)
MPSCnnPoolingNode(MPSNNImageNode, nuint, nuint)
MPSCnnPoolingNode(MPSNNImageNode, nuint, nuint, nuint, nuint)
MPSCnnPoolingNode(MPSNNImageNode, nuint, nuint, nuint, nuint)
ClassHandle
KernelHeight
KernelWidth
StrideInPixelsX
StrideInPixelsY
Create(MPSNNImageNode, nuint)
Create(MPSNNImageNode, nuint)
Create(MPSNNImageNode, nuint, nuint)
Create(MPSNNImageNode, nuint, nuint)
xamarinmac
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.TvOS, 11, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 13, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 11, 0, PlatformArchitecture.All, null)]
[Register("MPSCNNPoolingNode", true)]
public class MPSCnnPoolingNode : MPSNNFilterNode
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("nodeWithSource:filterSize:stride:")]
public static MPSCnnPoolingNode! Create(MPSNNImageNode! sourceNode, nuint size, nuint stride);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API