xamarinmac
namespace ModelIO
{
    [Introduced(PlatformName.iOS, 9, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 11, PlatformArchitecture.All, null)]
    [Register("MDLVoxelArray", true)]
    public class MDLVoxelArray : MDLObject
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        [Deprecated(PlatformName.MacOSX, 10, 12, PlatformArchitecture.None, "Use 'new MDLVoxelArray (MDLAsset, int, float)'.")]
        [Export("initWithAsset:divisions:interiorNBWidth:exteriorNBWidth:patchRadius:")]
        [Obsoleted(PlatformName.iOS, 10, 0, PlatformArchitecture.None, "Use new MDLVoxelArray (MDLAsset, int, float)")]
        public MDLVoxelArray(MDLAsset! asset, int divisions, float interiorNBWidth, float exteriorNBWidth, float patchRadius);
    }
}
.NET
6.07.08.09.0
Information specific to xamarinmac
Assembly

Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API