xamarinmac
namespace ModelIO
{
[Introduced(PlatformName.iOS, 9, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 11, PlatformArchitecture.All, null)]
[Register("MDLVoxelArray", true)]
public class MDLVoxelArray : MDLObject
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Deprecated(PlatformName.MacOSX, 10, 12, PlatformArchitecture.None, "Use 'SetVoxels (MDLMesh, int, float)' instead.")]
[Export("setVoxelsForMesh:divisions:interiorShells:exteriorShells:patchRadius:")]
[Obsoleted(PlatformName.iOS, 10, 0, PlatformArchitecture.None, "Use 'SetVoxels (MDLMesh, int, float)' instead.")]
public virtual void SetVoxels(MDLMesh! mesh, int divisions, int interiorShells, int exteriorShells, float patchRadius);
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |